Many components of it are broken down in my development blog. I plan on continuing this project when my free time is again realized. There are a number of things that I wish to complete before I can consider this "done".
Features
- destructible character
- use of HDR and bloom
- blended animation
- simple state based reflex agent AI
- hover vehicle (boat)
- sketch able map
Retrospective
As a whole, I believe that this game has evolved fairly well. I did not sit down and plan much, I just garnered ideas and ran with them, adapting them to what I believe is interesting game play as best as I could. There are many things that I must work over and expand upon before it will be a game that I myself would find fun and worthy of playing. However, it has potential and isn't out of reach.





Download (Windows only, sorry)
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